android - How to create patterned TextView

activity_main.xml
 <?xml version="1.0" encoding="utf-8"?> <android.support.constraint.ConstraintLayout     xmlns:android="http://schemas.android.com/apk/res/android"     xmlns:app="http://schemas.android.com/apk/res-auto"     xmlns:tools="http://schemas.android.com/tools"     android:layout_width="match_parent"     android:layout_height="match_parent"     tools:context="com.cfsuman.me.androidcodesnippets.MainActivity"     android:background="#4d534c"     >     <TextView         android:id="@+id/text_view"         android:layout_width="wrap_content"         android:layout_height="wrap_content"         android:text="ANDROID"         android:textSize="80sp"         android:textStyle="bold"         android:layout_marginRight="8dp"         app:layout_constraintRight_toRightOf="parent"         android:layout_marginLeft="8dp"         app:layout_constraintLeft_toLeftOf="parent"         app:layout_constraintTop_toTopOf="parent"         android:layout_marginTop="8dp"         app:layout_constraintBottom_toBottomOf="parent"         android:layout_marginBottom="8dp"         app:layout_constraintHorizontal_bias="0.503"         app:layout_constraintVertical_bias="0.192" /> </android.support.constraint.ConstraintLayout> 
MainActivity.java
 package com.cfsuman.me.androidcodesnippets;  import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.BitmapShader; import android.graphics.Shader; import android.support.v7.app.AppCompatActivity; import android.os.Bundle; import android.widget.TextView;   public class MainActivity extends AppCompatActivity {     private Context mContext;     private Activity mActivity;      private TextView mTextView;      @Override     protected void onCreate(Bundle savedInstanceState) {         super.onCreate(savedInstanceState);         setContentView(R.layout.activity_main);          // Get the application context         mContext = getApplicationContext();         mActivity = MainActivity.this;          // Get the widget reference from xml layout         mTextView = (TextView) findViewById(R.id.text_view);          // Get the bitmap from resource         Bitmap bitmap = BitmapFactory.decodeResource(getResources(),R.drawable.green_pattern);          // Generate a bitmap shader using bitmap         BitmapShader shader = new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);          // Paint the text view using bitmap shader         mTextView.getPaint().setShader(shader);     } } 

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